HellO!
I just started classes again and am in Rich Diamant (Lead Character Artist Naughty Dog)'s Character Creation for Games class. We started a class blog- everyone posts stuff. Look for mine there! (Click on the subject link)
Enjoy :)
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edit: woops. A friend of mine told me it was invite only. I'll just post what i posted there here:
WIP - Marion Cotillard model head model (our first assignment) so far:
Update: 2-7-10
I didn't want to post this above the latest post so here it is, my fixtures to Marion Cotillard model. I don't think I have the likeness anymore... and I think I missed a few things Rich said and sorry Rich, for not adding a clavicle or upper shoulders..
Thanks for viewing :)
Hello all,
I am currently upgrading my website. Stop by & check it out if you will. I'll be adding more work from school on it and eventually my demo reel.

The final submitted. This is my first stab at the mental ray subsurface scattering fast skin shader- not entirely successful but definitely the start of a journey of perfecting the skill. There are a million little things I could make better but I hope this can be appreciated in the state that it's come to. Maybe I could re-render this in the future when I have a better grasp on the shader. But despite any of that, I hope you've enjoyed this, whoever you are.
This is very rough lighting & texturing (and some modeling) for my lighting final. It is based off of a drawing by 19th century medical illustrator Richard Quain -- in his book The anatomy of the arteries of the human body, with its applications to pathology and operative surgery
My 3D rendition. (Maya & ZBrush)
The original drawing (found on this amazing website hosted by the National Library of Medicine).
Update of final progress to come. Come back soon.