Saturday, October 16, 2010

New Art Blog!

I started a new blog!
http://chemori.blogspot.com/
ed. 1/25/11 - And yet another one!
http://lindahoury.blogspot.com

New & different work there, anything & everything art (plus crafts too!).
And started an Etsy store!
http://www.etsy.com/shop/chemori

Hope you can go check it out!

Enjoy!

L

Wednesday, September 8, 2010

Proverbs

Hello,
Long time no blog. There's a huge gap since this date and my last post.. Reason being, I graduated from Gnomon, got married in May and moved! Busy busy. But now, things have settled down and I am job searching in Reno, Nevada.
Here is something I did recently in my spare time. I don't usually (or, I never usually) do cartoon/comics but did it as a favor for a friend of mine at church for her class. These characters are based off of part of the book of Proverbs (click for larger view):




















PS, I might be switching to another blog since my name has changed! I'll provide that link in a future post. Thank you for keeping up with my work, readers of my blog. You are a big encouragement :)

Monday, March 1, 2010

WIP: Alex Alvarez Class - Project 3


Rogue, "Don't Need Wings" by salamandros (concept found on Deviant Art)
Still need to fix/add a bunch of stuff that's missing. The ab part is a big boo boo. I thought i fixed it but I guess I didn't. :/

Update 3.26.10:

I put this in the Best of Term folder. One of my first submissions ever. Don't know if I'll win anything.

Thursday, February 11, 2010

"Floating Girl" Textured & Rendered


Floating Girl again. Finished so far.. I might tweak a few more hundred things.. But I need to move on to my next project for now!!

Wednesday, February 3, 2010

Alex Alvarez's Class!


Concept art: The Floating Girl by Tobias Kwan
First full body character - WIP.. :/ Second project of the term @ Gnomon

Thursday, January 28, 2010

Character Creation for Games @ Gnomon

HellO!
I just started classes again and am in Rich Diamant (Lead Character Artist Naughty Dog)'s Character Creation for Games class. We started a class blog- everyone posts stuff. Look for mine there! (Click on the subject link)

Enjoy :)

--
edit: woops. A friend of mine told me it was invite only. I'll just post what i posted there here:
WIP - Marion Cotillard model head model
(our first assignment) so far:


Update: 2-7-10
I didn't want to post this above the latest post so here it is, my fixtures to Marion Cotillard model. I don't think I have the likeness anymore... and I think I missed a few things Rich said and sorry Rich, for not adding a clavicle or upper shoulders..

Thanks for viewing :)

Monday, January 4, 2010

Some current WIP


WIP (work-in-progress): A pregnant woman modeled after the sculpture (see previous entries). I had-- maybe still have an obsession with modeling pregnant women.
This is a personal project I started. A 3D rendition of Bougereau's painting Springtime (1873). I ideally, I'd like to do all the cupids around her, but for now, I'm focusing on the anatomy of the pose. The face is not even there yet, I know. Here is the original painting:

Here is another but only a head study, this is actress Justine Waddell, She's pretty beautiful. I believe she is in some British movies and I love her costumes especially in [David Fincher & Spike Jonze present director] Tarsem Singh's The Fall (2006). Gorgeous movie.



I love doing faces and heads. I need to work on those ears. I'm going to add some hair to her when I get the chance and retopologize.. and UV and texture and light AND render. But for now, I'm just modeling. I got some more stuff on my external harddrive that I don't have at the moment. I can upload them sometime next week. I need to produce some clean models though. People like clean models.

Wednesday, December 2, 2009

WIP: Environment for Games Final - Lighting Tests

Hellow!
What I've been working on at Gnomon. I'm in an Environment for Games course with Kevin Griffith (Blizzard) and this is what I have so far for my final. These are just some lighting tests. My textures aren't done yet. I need to fix some seams that don't match up plus other things..











ps, this environment is inspired by Red Rock Canyon State Park, CA. I did both my Digital Sets & Environment for Games final (Exterior, DigSets/Interior, Env 4 Games). We went to Red Rock for our first field trip in Digital Sets.

Wednesday, October 28, 2009

website

Hello all,
I am currently upgrading my website
. Stop by & check it out if you will. I'll be adding more work from school on it and eventually my demo reel.

Thursday, September 24, 2009


The final submitted. This is my first stab at the mental ray subsurface scattering fast skin shader- not entirely successful but definitely the start of a journey of perfecting the skill. There are a million little things I could make better but I hope this can be appreciated in the state that it's come to. Maybe I could re-render this in the future when I have a better grasp on the shader. But despite any of that, I hope you've enjoyed this, whoever you are.

Sunday, August 23, 2009

WIP (Work in Progress) - Lighting 2 Final

This is very rough lighting & texturing (and some modeling) for my lighting final. It is based off of a drawing by 19th century medical illustrator Richard Quain -- in his book The anatomy of the arteries of the human body, with its applications to pathology and operative surgery


My 3D rendition. (Maya & ZBrush)


The original drawing (found on this amazing website hosted by the National Library of Medicine).
Update of final progress to come. Come back soon.

Friday, August 21, 2009

Reel

Short reel I decided to put together.

pardon the pixelation... :(

Wednesday, August 19, 2009

Hello!

Here are some images I haven't added to this blog-- I just want to share them


Lighting 2- exercise with glass- reflection & refractions


Visual structure Mermaid story title page


Strange creature design in Production Design with John Mahoney


Space Clown (again)- Production Design with John Mahoney - we had to take an existing image and make it funky. I did not see the name of this artist-- sorry I can't credit him/her. But yes, this female is not entirely original.


Visual structure Mermaid story - one of the environments of the story


Drawing for Sculpture 1 sculpture - with John Brown


Almost completed sculpture for Sculpture 1


Detail of head plus generic head for Sculpture 2 (also with John Brown)

Monday, June 8, 2009

Cupid Seller, 1763, Joseph-Marie Vien, 3D Interior

Cupid Seller, 1763, Joseph-Marie Vien, 3D Interior from Y. C. Chao on Vimeo.


My Lighting final at Gnomon, Spring 2009. Maya, Photoshop, After Effects.
Original painting by Joseph-Marie Vien.

Monday, May 25, 2009

Caustics, Photons, Global Illumination


My lighting hw for today. This is a detail of my lighting final scene (so the model is not complete).

Thursday, May 21, 2009

ZBrush










One of my first ZBrush models - polypaint textured

Saturday, May 16, 2009

Vimeo

Some of my animations from CIA are now posted on Vimeo. Visit me!

Thursday, May 7, 2009

Engine


textured & lit (not modeled)

Tuesday, February 17, 2009

Hello hello

Hello again all.
Back again from a long siesta. We finished the second term and I failed to post some of my completed projects so here they are. This term (3rd) is becoming more exciting for me since I've been developing an interest for what I want to focus on. Also a bit busy with more complex assignments as well as acquiring an internship at Pixologic. Fun stouffers!



F-16 Texture final

In other news, my website is back up! I'd like to update it sometime but that I will add to my to-do list. Take a visit if you'd like! Enjoy!

L

Wednesday, December 3, 2008

My Vespa





fixtures on the way